Blog / Learning
13 October 2026 · 6 min · Ruth Hillary Aka

Teaching yourself graphic design: a toolkit for the digital age

The fundamentals to work on, the tools to start with, free resources and a little honesty for anyone getting started.

DIYLearning

My first logo used three fonts, a gradient and a drop shadow. I was very proud of it. If that sounds familiar, don't worry: we forgive ourselves and move on.

A good part of what I know about design, I taught myself: by looking, copying to understand, getting it wrong and trying again. It has never been easier to learn on your own. It has also never been easier to get lost in tutorials. Here's what I'd suggest.

1. Fundamentals before software

You can learn a piece of software in a few weeks. Your eye takes years. Start with hierarchy (what do we read first?), grids, typography, contrast and colour. Two books helped me a lot: Robin Williams' The Non-Designer's Design Book for the principles, and Ellen Lupton's Thinking with Type for typography. The free "Knowledge" section of Google Fonts is a great starting point too.

2. Tools, in order

  • Canva or Adobe Express to understand layout without fighting the interface. It isn't cheating; it's a good training ground.
  • Photoshop, Illustrator, InDesign next: retouching, vector work and professional layout. That's where clients and agencies expect you to be.
  • Figma if web and interfaces interest you.
  • Premiere Pro, After Effects, DaVinci Resolve or CapCut for video and motion. Today, a designer who can edit a short video has a real advantage.

3. Train your eye

Behance, Pinterest and Instagram are excellent libraries, as long as you look actively: why does this work? Which typeface? What margins? Look around you too. Abidjan's shop signs, maquis menus, church posters and campaign banners are an open-air typography school, with its successes and its lessons.

4. Practise with fake briefs

No clients yet? Make one up. Redesign the identity of a shop in your neighbourhood, create the launch campaign for an imaginary juice brand, redo a poster you think misses the mark. Give yourself a deadline, like in real life. One project a week for three months will teach you more than a year of tutorials watched at double speed.

5. Show your work early

Share it, ask for feedback, accept criticism. Design communities on LinkedIn, Instagram or Discord are often generous. And start your portfolio now: three well-presented projects beat thirty images with no context.

6. Stay curious

The job changes quickly: motion, AI, web, vertical formats. The tools will keep changing. What lasts is the ability to understand a problem and answer it clearly. No subscription includes that.